My name is Alexandre Gomez, I am a Junior Unreal Engine game developer specialized in gameplay programming.
Passionate about video games from a young age, I discovered game development a few years ago through Unreal Engine, which quickly became my main technical focus.
Today, I work as a freelance developer, helping indie developers and small teams build clean, reliable, and engaging gameplay systems. I am also actively seeking opportunities as a QA Tester, where I can combine my technical background, attention to detail, and passion for delivering polished, high-quality player experiences.
Blueprint
A programming language I am comfortable with. Always ready to find solutions to projects.
C++ Unreal
A programming language I am comfortable with, just like Blueprint. I can use both of these languages to improve my projects!
WWISE
I learned Wwise to understand how the software works, enabling me to better handle and integrate sounds created by sound designers.
2000
Birth
Birth of a curious little boy who wanted to find his place in the world.
2005-2006
First video games
Discovery of video games with "Mon ami Toby" and “New Super Mario bros” and the start of a new passion.
2012
Dream of becoming a developer
The dragon quest and fable games gave birth to the dream of becoming a developer in me.
2021
Studio Mercier School
I entered the Studio Mercier school to learn how to be a developer and make my dream my job.
2025
Freelance Game Developer
Today, I am a freelance game developer, always looking for opportunities to collaborate with indie studios or small teams and continue developing my passion for video game development.



